Last week, Microsoft released a tech demo of its WHAMM (World and Human Action MaskGIT Model) "game engine." The research project showed that the model could generate frames for a playable version of Quake II. However, it suffered many problems and, therefore, received a lot of hate, even though Microsoft...
Read Entire Article
from TechSpot https://ift.tt/VWaZBxE
via
Comments
Post a Comment