John Carmack developed Doom's engine during a 28-hour coding marathon


Doom was originally released for DOS in December 1993, but work on the project began in November 1992. As with many modern projects, id Software developers faced delays, and the game's code still wasn't ready for release.

Read Entire Article



from TechSpot https://ift.tt/WH2bFVr
via

Comments

Popular posts from this blog

The Shortcut AI Excel agent could one-shot spreadsheet jobs. Heres how to try it.